*Review* 3A WWR EMGY Dropcloth 1.5

INTRO

ThreeA, to me, has always been about robots. Even now, with all their Tomorrow Kings, Tommy Mission, Zombs and pointy chested, long legged vixens, big ol’ rusty robots are the first thing that pops into my head whenever the toy company comes up. It was in fact a random image of a WWRp Dirty Deeds Bertie that first caught my attention and led me, cash clinched in hand, to ThreeA’s doorstep. A few purchases under my belt later, still wide-eyed and bushy tailed as one tends to be when their toe is first dipped into ThreeA waters, I set out with the seemingly obtainable goal to get one of each kind of bot in my collection. At first, I was keeping to the smaller, more obtainable bots thinking the larger bot were just too expensive for someone like me who planned to only be a casual collector with a tidy, reasonable collection. Ha! If I only knew then what I know now.

A month or so into my earnest collecting, I accidentally purchased a incredibly well priced, WWR Dropcloth Slaughterhouse. At the time, I didn’t have a solid understanding of the various labels 3A tossed on their various lines, so the lack of the letter “p” generally tagged on the end of the “WWR”, escaped my notice. I foolishly believed it to be another 1/12th bot given the reasonable cost.

Foolishly or not, when the dual hatchet wielding, 1/6 bot arrived on my doorstep, I was thrilled. While a WWRp Bertie reeled me in, it was definitely a WWR Droppie that truly sunk it’s hooks in. Dropcloths were and still are my favorite robots from ThreeA’s arsenal of cool toys. They’re just so pose-able and fun to play around with. Also, their reasonable scale makes them easy to collect and display with a variety of other sized figures. I’ve rotated out, bought and sold quite a bit of my collection over the years for one reason or another, but I have one bot that is securely locked into my “if there was a house fire, grab that” mental category, the WWR EMGY Dropcloth.

In my opinion, he’s simply the coolest looking bot I own, standing front and center on my shelf.

The EMGY colorway is understandably popular. In many cases, it’s rarity seems to be the driving point. But for me, it’s the stark use of  rusty yellow paired with dark black, silver and most importantly, red. Since the first EMGY WWRp bertie (speaking of rare), the EGMY color-way has gone through various changes. Newer bots, like Caesar and particularly Armstrong skipped the red accents altogether. It might seem like such a small thing, but in my opinion, it’s absence caused the newer bots to come out looking a lot less exciting than the original. Even the EMGY grunt, which I think is just a sick figure to have, lacks basically any other color accents at all, leaving him with a color scheme an interior designer might refer to as, “the dirty banana”.

When ThreeA teased us with the first Dropcloth follow up back at SDCC 2012, the Dropcloth 1.5, I was pretty excited.  When it was announced that the EMGY color-way would be among the first available, I was even more excited. Once I saw that the paint app would be a return to EMGY glory days (ie: reds, blacks and silvers) I may have fist pumped the air, shouted, “YEAH BABY!” and held that pose for moment, freeze frame style, in true 80’s tradition.

ThreeA once again made the EMGY drop a random “rare” drop, despite it’s popularity. On the plus side, it was a rare drop seemingly far more obtainable than any other I’ve experienced. In fact, the first time I logged onto bambaland during the sale (which featured Peaceday as the regular drop) I saw EGMY up and purchased him with little fuss. Almost every other time I checked the site, he was still there. I like to think that whoever wanted him at the time had a pretty good opportunity to snag him.

With my personal EMGY history deets out of the way, I am thrilled to finally have EMGY 1.5 in my hands. Keep reading to see how well I think  he stacks up to the OG.

Here we go..
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*Review* 3A’s WWR NOM the 4th and NOM Disciple 27

INTRO

Occasionally we’ll throw the switch and review something that came out a few months back. Today is one of those days as we’re tackling both 3A’s Nom 4th and Nom Disciple 27. We somehow let them slip by when they first dropped on our doorstep but still feel that they’re interesting enough to warrant a few mumblings. In fact, if you read our “Top Toys of 2012” post, you already know a little bit how we feel about them!

It was back at SDCC 2012 that I first peeked both NOMs. Nom 4th, Ashley Wood’s revamped take on his iconic Nom De Plume was one of the most exciting items I saw on display at 3A’s booth… heck SDCC! If you like, check out some of the shots we snapped in our beastly Comic Con 2012 coverage article.

The month prior to SDCC, ordering both NOMs was one of the most hesitation-free toy purchases I’d made. After seeing them at SDCC, I was confident that once in hand, these guys would be the jewels of my collection.

Whelp, as it happens..

PACKAGING

Both NOM boxes look great. Ash’s paintings, depicting each character individually, are splashed on two panels of each packs surface which is perfect for displaying if you’re the kind of guy/lady/lady-man-lady who enjoys doing that.  It’s the kind of box art I enjoy the most from 3A/A. Wood.. minimalist design over some fantastic art.

WHAT’S INCLUDED

Both NOMs come with two twin silver pistols, a baton and a spare pistol holding hand. Each figure have a full sized poster featuring the box art packed inside as well.

THE BREAKDOWN

As it was NOM 4th who first caught my eye at SDCC, he was the first I unboxed. I cut open the wrap and flipped open the lid. Ahhhh man, he looked great. The iconic NOM De Plume single red sleeve, the red lenses in the gas mask, even with all the new additions, it’s unmistakable NOM.

The new hoses are nice and flexible. I wouldn’t necessarily call them “soft”, but they’ll most likely adjust to where you need them to. Like them or not they definitely change his look enough to clearly identify him as a separate and unique character. 4th isn’t a quick and easy color swapped NOM. He’s not the same old toy with a new toy’s price. In fact, everything on him is brand spanking new.

Built on a completely new 3A body type, 4th has all new mask and glove sculpts that look really nice. The paint, weathering and tailoring on him looks top notch all around as well.  Weapon-wise, gone is the old school De Plume pistol. It’s been replaced with a larger and much shinier new piece, of which you get two. NOM also comes with a riot baton that looks pretty swanky in it’s very own sheath.

I’m really loving the new boots that both 4th and 27th come with. They have actual laces, a first for a 3A toy and are made of a synthetic leather like material. On top of that, they’re soft enough to not impede any poses you might want to toss NOM into, yet feel sturdy enough to hold up well to bending them around. A definite positive notch for well made durability here.

The weird thing is, 4th comes by default with two relaxed hands installed and a single spare capable of holding a pistol of which, again.. he has two. So the other is for what.. balance, symmetry, personal feng shui? Not including a second pistol holding hand is one of those odd toy manufacturer decisions that you’d swear was simply a case of miscommunication between the floor manager and the guy packing up the pieces to ship out.

Someone did no get the memo.

Other than the inability to hold both guns at once, there’s a couple other things design-wise, that seem like oversights with this guy. The hands are made of a very soft rubber. Despite them being supposedly sculpted (and beautifully so) to the specifics of the newly designed hand canons, (or vice versa) the hand’s grip just isn’t firm enough to hold the weapon very well. It can and will, but it’ll fall out just as easily.

Another sadly overlooked thing, remember that cool baton we mentioned a minute ago? Neither hand is really appropriate for holding it. You can sorta wedge it in, where it probably works/looks best in the neutral hand. In practice however, it’s a very loose fit and nothing looks natural about it. It’s odd to have these kind of things in a brand new figure built from the ground up. If anything, this is the sort of stuff that should have been dead-on perfect!

Back to the good stuff! Just look at him! He looks so very cool. Like Tomorrow Kings, A. Wood nailed it when he designed the De Plume. There’s something so very dynamic and appealing about them. It’s difficult to put 4th in a pose that doesn’t flow with character. I literally spent a good hour posing and playing around with him the first day I had him.

Much of what I said about 4th can carry over to 27. The slightly too soft rubber hands, new boots, shiny guns, wicked little baton, multiple hoses and all new sculpts top to bottom. Where the real difference between the two comes in (other than Disciple’s dark complexion) is the hooded shirt.

Characters sporting hoodies are nothing new to 3A, particularly in the Adventure Kartel universe, but this is a first for World War Robot. Some bemoaned the addition as an unrealistic article for someone to wear in battle.

Pssh… I love it!

There’s something so very, I don’t know.. Evil Jedi about the way he looks with all the hoses pouring out from under his shroud. He looks menacing. More a ruthless assassin than a student or disciple. I need to hunt down a spare WWR Caesar knife or TK sword to give him. That seems fitting.

Just like all the NOMS before him, 27 is a mono-sleeved guy. The difference here is that his is tailored in such a cool and unique way. The end flap covers the top of his hands and are hemmed up at a sharp “V” angle to allow for him to hold a weapon unencumbered. It’s a nice look. It kind of reminds me of that goth kid I went to school with that always had his sleeves pulled down over his hands. But you know, way, WAY better.

He may just call back to my love of ninjas, Darth Vader, and Snake Eyes, but even if that’s so, is that a bad thing?

When I ordered him, I only did so because he looked a little different than 4th. I wasn’t really expecting much to get excited about. Even after seeing him first hand (behind glass) at SDCC, I thought for sure that 4th was the hero of the show and Disciple was a sort of bland, dark afterthought.  Nay, nay. This guy is all kinds of awesome. While he shares all of the same short comings NOM 4th has, to my surprise, NOM Disciple has become one of my favorite 1/6 figures.

Back to the topic of shared characteristics, there are a couple other things in the negative column I feel need mentioning. One opinion, one fact.

I don’t love the new guns. They’re bigger, which.. OK fine, but they look like something Dirty Harry would’ve carried. That in itself isn’t a bad thing, but the original NOM pistol is so iconic! It’s the De Plume gun! The new gun just looks a bit more cookie cutter. The shine is pretty off-putting (not to mention a pain to photograph) as well. I guess they’re supposed to look as though they have some sort of  brushed silver plating. But in truth, the effect isn’t very believable and they just look like little silver spray painted plastic toy guns.

The most wide spread complaint I’ve heard about these guys has to do with incredibly loose wrist joints. I hate to say it, but mine both bear the same affliction. I’ve never had joints on a 3A figure this loose. My 4th’s is, for whatever reason, worse than 27.. but both flop around like they’re trying to fly away. When I inspect the joints you can see they have a large gap in between them, when they should be tight. I’ve also heard a few people saying that one or more of their wrist pegs have broken apart right out the box. One has to wonder if the regular wrist peg guy at 3A was on vacation during the production of these figures?

“Ahh, let’s just have Jimmy from custodian services handle this one, it’ll be fine.”

Fogetaboutit!
The good news is, it’s just a wrist peg and a wrist peg is easily swapped out with another. The bad news is, ironically, no spares come packed in. I think every 1/6 figure I’ve gotten from 3A in the last year have come with spares. Of all the figures for 3A not to include extras with.


A wee DIY pro-tip: If you don’t have a spare wrist joint or two on hand, you can try dabbing a little super glue or clear nail polish on the peg itself (remove it from the hand and body first). Make sure to keep the joint moving while the adhesive sets in, otherwise you’ll have a stuck joint. Add as needed and after a bit, a thin layer will build up and stiffen the joint to a more workable level. Easy peasy.

THE FINAL WORD

With NOM the 4th and NOM Disciple 27, you’re getting completely newly fabricated figures, head to toe. While some of the newness isn’t necessarily an upgrade, I think you’d agree that the highs do outweigh the lows.

NOM the 4th is that iconic figure we missed out on years ago, that most of us could not afford today. He truly stands out on even the most crowded shelf and harkens back to the day many of you started collecting 3A. His colors pop and the impact his very presence brings to a toy collector’s shelf is undeniable.

I thought I’d share a notion I had about Nom 4th that isn’t either negative or positive, but moreso something a bit of late night writing coughed up. An observation about the growing and changing goings on with WWR.

When I finally had 4th unboxed and out in front of me, I found myself saying, “Hmmm, no one would ever wear that to battle.”

That’s when it occurred to me, I’m not so sure that 4th naturally fits in with the direction 3A and Ashley Wood have taken the WWR line. Over the years things have grown grimier, grittier and honestly, a bit more drab. The last De Plume’s, Fantome and Barguest were grungy ghost white and murky death black respectively. You could see them trading fire on the battle field and slipping behind their foes, relieving them of the burden of breath. All of the WWR Grunts are dusted in murky, muted tones and are sporting attire fairly appropriate for a war. Same could be said for the bot snipers.. not to mention the bots themselves. NOM the 4th is a little dirtier than NOM De Plume was, a little less art toy and maybe a few shades more action figure.. but to me, he feels like more of a symbol of an important 3A icon than part of the current, ever expanding, World War Robot universe.

The NOM Disciple, with his Jedi good looks, has become one of my favorite 1/6 figures. When I ordered him, I really only did so because he looked a little different than 4th and my other De Plumes. I wasn’t really expecting much to get excited about. 4th was supposed to be the hero of the show, right?  Maybe to some, but to me, the NOM Disciple takes it by a knife’s edge and is all kinds of awesome.

I think the reason I can forgive such glaring QC issues is that despite their mutual shortcomings, you still feel like you’re getting something of quality. From the box art and poster to the stitching on the new laced up boots, these NOMs feel special.

These two figures really are some of the nicer pieces out of 3A in the past year and can still be had for a song or two on the aftermarket. If I had to choose one, I’d probably go with NOM 4th despite digging on 27 a good deal more. Mainly because as a 3AA 2013 member, we’ll be getting NOM Blanc, who’s essentially a grey/dirty white version of NOM 27, as part of the package.  Even if you didn’t snag 3AA this year, NOM the 4th is “the last” of his kind.. or so they say. If that holds to be true, he’s your last chance to grab a classic style De Plume. In the end, either one would be a great choice that I think you’ll be more than happy to have on your shelf.

PROS:

  • These are some fine looking gentlemen with great weathering, paint and tailoring
  • The De Plume redesigns are a solid step forward and feature all new parts, ceiling to floor
  • The new boots are really well done and look fantastic
  • NOM 27’s hoodie adds so much menace and mystery to the character.. it’s truly awesome sauce
  • Love the baton and sheath
  • Your chance to own a classic 3A icon. (sort of.)

CONS:

  • Weak, limp wrist pegs that you’ll want to patch or replace right out the box
  • Only includes one pistol holding hand (but comes with two guns) and no baton holding hand
  • The pistol holding hand is very soft and doesn’t firmly hold NOM’s gun
  • The new gun design, while not necessarily bad looking, is a bit more  generic than the original and iconic De Plume pistols

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*Review* 3A WWR Punter Bot Sniper

INTRO

“I have too many Grunts.”

That was my first thought as I unpacked my minty fresh, right off the boat, Bot Sniper. I have EMGY, Jungler, Stealth, DIY and now Punter.

“Why do I keep buying Grunts?”

That was the first thing I asked myself as I unpacked my minty fresh etc, etc…

It’s also a question I already know the answer to. I keep buying Grunts because they are awesome and incredibly difficult to pass up. Historically, all of them have been loaded to the gills (or ghillies? Whamp whaaa..) with gear. You buy just one of them and you have dozens of various load outs and looks you can set up. I think that’s what I like about them so much. Despite their same-ness, they’re all about variety. You can have 4 of the same exact Grunt and have each one look completely different. Gas-mask on/off, helmet on/off, vest on/off, jacket on/off.. you get the idea.

Of all the Grunts, The Punter promised to be the MOST exciting (for me) to date. The words “bot sniper” sent electric pulses from my brain deep into the nerves of my index finger, causing it to twitch over the “buy now” button. I steadied my hand, took a deep breath and as I slowly exhaled, clicked the button.

The wait is over and he’s here. I’ve had several days to play around with him and take some photos. He’s chilling on my shelf right now, displayed in a relaxed pose on the ledge. He’s part of my ever expanding collection, which as I look it over I find myself saying,

“I have too many Grunts.”

PACKAGING

3A continues their fine tradition of plopping some killer Ashley Wood art on the frontside of their boxes. Most of the time, the front of their boxes sport some A. Wood art  while the rest has some minimalistic design business to fill space. In this case, it seems like they went just a little further with it by adding a fun “bot killing point system” embellishment to the side.

One of my favorite 3A posters from SDCC 2012 also happens to be the graphic for the back of the box. DC target practice!

WHAT’S INCLUDED

Punter seems to come with a good deal less “stuff” than the previous Grunts. No jacket, no shield, no helmet, no backpack(s), no multitudes of guns.. all in all, a little less equipped. Lean and mean. The trade offs in gear include his ghillie suit, boonie hat, pistol and that little sniper rifle you may have to squint to notice at the bottom of the pic.

THE BREAKDOWN

I was super excited to get this guy. In just about any online FPS video game I play, 9 out of 10 I go with a sniper. I think I have an affinity for the sneaky, unseen kill shot. To me, it’s way more fun to find some cozy little nook in a tree or bush somewhere with a clear eye-line than to rush in head first into the fray. Ninjas, snipers and thieves for whatever reason, just resonate with me. So of course that would carry over into the types of toys I collect.

So I unpacked Mr. Punter J. Esquire and immediately attempted to load him up with his bot killing rifle. I was hoping I could kit him out with it in some sort of standing/firing pose like one might when hunting fowl.

Wrong. The dang thing is far to big, heavy and awkward for our proud sniper to hold like that. Were the wrist joints, and all associated joints which run up the length of his arm to his shoulder water tight, you might be able to manage it. As is, this gun was meant for prone shooting or at the very least, propped on the bits and pieces of fallen bots.

I know, I know.. it’s a giant bot stopping sniper rifle meant for static, one shot kills, not a run and gun M16. Still, I can’t help but  wanting the option.

So other than lugging an unwieldy bot killer, what makes Punter so different from the other Grunts? Well sir, not a lot. I’d have loved it if 3A had taken the initiative (and the extra time/expense) of sculpting an all new head for Punter. Giving him a grizzled beard those spec. ops guys always sport or something. But no, Punter has the same odd Charlie Brown-ish one eyed squinting mug as all the others.

It’s not the end of the world, he’s got camo painted on and the boonie hat adds some character to him. Wood said he was intentionally designed to be somewhat generic. “Meat for the Machines” and all that. So it’s a fairly neutral sculpt that you could do quite a bit with if so inclined.

Anyway, if he’s doing his sniping job right, you’ll never have the chance to see his face anyway.

Since I’ve had him, I’ve kept his boonie hat on. Like the 3AA baseball cap, it’s a little small for his noggin. It’s as if 3A thinks hats are meant to be worn “floating” on your scalp, with a gust of wind becoming your greatest concern. With some effort you can squeeze it down on his head to where it doesn’t look so ill-fitted. I think it’s rather dashing. All he needs is some cigarettes or a toothpick.

While Punter didn’t come with a coat or backpack, among other things, he does have an extra vest over the standard issue Grunt vest. I can’t tell if it’s meant to serve any other official purpose but aesthetic, but it adds some nice depth to his gear and looks good. Plus I found another use for it I’ll go over later.

The ghillie suit is a little confusing at first. When laid out it looks a little like an ugly bear skin rug with pieces that extend further than the rest but none that are really even. I’m still not 100% confident I’m using it right myself. There are little ties inside that you can use to secure it to Punter in various spots, though I’ve found simply draping it on him seemed to work just fine for me. I don’t know how accurate it is to real life ghillie suits, having never had one myself. It reminds me a little of a tangled lions mane as though he was about to put on a home-made production of the Wizard of OZ. I like lions, so it’s cool.

Setting Punter up in some appropriately textured shrubbery, suit on and high powered rifle at the ready, he really does almost vanish from sight. The tip of his gun extends beyond the camouflage wrap, sure to give off his position to the most keen eyed of targets but in most cases I’d say the camo is effective.

I have to say, the sniper rifle is a bit of a hassle to deal with. It’s long and bulky. The gun grip is big and just fits in Punters right hand. There’s no place for him to grip the gun naturally with his left hand for added support. The extending legs are a really cool touch, but basically, if you want your sniper to look like he’s sniping you have to wrestle him down into a prone sniping position. There’s no short cuts. Once he’s set up like that, barring available shelf space, you’ll probably leave him that way.

I like to move my figures around from time to time. Sometimes this just means simple adjustments that take a few seconds to pull off, sometimes it incorporates other characters and a half hour. I like the flexibility. Because of that, I’ll probably pose Punter in such a way that doesn’t require him to hold his gun. That in itself has it’s own challenge as there is no built in and defined ways for him to actually carry it. No strap, top handle, nothing. You have to get a little creative.

Having Punter hold it under arm like a briefcase only worked temporarily, eventually the wieght of the weapon and the relative looseness of his wrists caused him to drop it. Checking out his back pouches for some sort of loop or strap that I could somehow fasten it to, I realized that the extra “over-vest” was sitting pretty loose on him.

Bingo.

If the over-vest is loose enough, you can feed the barrel of the gun through the shoulder loops on his back. To me it looks pretty official, like it was meant to be carried that way. Near nested tree’s be damned.

I’m not saying it’s the best solution or that it’d be practical in real world circumstances, but for now it works as decent hands free option.

What it really comes down to is that I wish 3A had made the gun so that it breaks down in some way; becomes more portable. Punter himself is essentially a stream lined Grunt. Lean and mean. He should be able to get in and get out of a situation. A sniper needs to be able to move with his gear though. As is, Punter would have to ditch the canon if discovered and run off with his bare essentials.

That being said, I sort of like the bare essentials.

Punter comes with a the same trusty side arm his cousins did. I’m not complaining, I like the gun and the fact that it actually fits properly in his hand. The new hip holster it fits in is a pretty nice touch as well.

THE FINAL WORD

I realize I didn’t have a whole lot to say about Punter. For this particular review, I tried to let the pictures do the majority of the talking. The reason is, he’s a Grunt. If you have one, I’ve covered the differences and you know what else to expect out of him. If you don’t have one well, you should remedy that. They’re great figures! Tons of gear, a good deal of configuration options. All and all, a good time and worth the price of admission.

Overall, I’m a little conflicted. Honestly, I wasn’t completely blown away (pun) by Punter (double pun? Does that negate the first?). He’s a Grunt so he’s definitely cool by association. I like his hat, snug as it is. The ghillie suit is a really nice accessory that gives him a unique look thats fun to play with and display. But the main call sign of this particular figure is overshadowed by it’s ridiculous size. In a sense, Punter’s rifle reminds me of the rocket bullet that came with the TK Heavies. It looked cool and at first, I did all I could to pose him with it. After awhile I just got annoyed with the fact it had no real natural place on the TK and it went back in the box. Despite being a good deal more useful than the Heavy’s bullet, I could totally see myself doing that with Punter’s canon just to get it out of the way. Of coures, without the sniper rifle, what kind of sniper would he be? He’s back to being just a Grunt.

The good news is that Punter is still available at several online retailers and sitting at his original MSP. Even on “the bay” you can pick off a few decent prices. If I didn’t already have so many Grunts in my collection, I’d be thrilled with this guy.

As it stands, he’s a solid addition to my army but not one I’m sure was absolutely necessary.

 

PROS:

  • A different “type” of Grunt for your army
  • Ghillie suit makes the character. Very fun to mess around with
  • Boonie hat looks great on him
  • Gun is an impressive piece of hardware and looks awesome when set up right
  • Nice box art

CONS:

  • His rifle is so huge and unwieldy that it severely limits what you can do with it
  • Same Charlie Brown head sculpt as all the other meat for the machines
  • Take away his rifle and ghillie suit and he’s basically a stripped down version of the Grunt you already have.

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SDCC 2012 Cosplay

I’ve received more emails asking me when I was going to post my SDCC 2012 Cosplay article than any other singular topic in the past six months. I answered with the claim that it’d be posted over the weekend. This past weekend. Obviously, despite my best efforts, I was unable to get it posted in the time frame I’d planned.

Well here we are, and here it is. Thank for sticking around!

The cosplay at SDCC this year blew me away. Despite seeing pics of it from past years, I wasn’t prepared for how amazing, and occasionally, how purposefully bad you guys are at doing this stuff. I’ve always somewhat admired the talent and downright guts of the individuals who throw themselves into creating and wearing these outfits year after year. Each day at SDCC I was blindsided by the crazy amount of dedication cosplayers have to their craft. Sure, some simply wore their costumes and walked around, occasionally posing for pics. But others would actually take on their role with true purpose, adding voice, poses and actions to their arsenal. I watched a rather impressive ad lib performance by a fantastic looking Joker and Harley Quinn duo. A guy in believable Batman suit was harmlessly walking by them while they were posing for some shots. Without warning they jumped into action, swirling around him and pulling out all the cackling “Joker-ish” mannerisms you could think of. The Batman, sorta went along with it, but obviously wasn’t all about throwing himself into his character as they were. A good sport all the same, and made for a few good photos.

One person who I’d say was the MOST dedicated to wearing a inconvenient costume all day long is actually someone I wasn’t able to get a shot of due to my camera’s battery being dead. She was this thin, 5 ft 6 girl, dressed as some obscure anime character. Her outfit wasn’t all that impressive from what I remember, but she carried with her a giant mace/axe/bullet/weapon that had to be at least 20 feet tall. How much would that suck to lug around all day? Golf clap, young lady, golf clap.

On to the pictures, as I know that’s all you really care about despite my tinkering with this quick prose. Due to the exorbitant amount of photos I’ve at my disposal, I’m not going to try and post them all here. I’m posting several of my favorites (though not all of them) and the rest you can check out over on our Facebook page.

Enjoy!

A big thanks to everyone who took the trouble to dress up and stop every five seconds for photos! If you see yourself here, post a comment or drop me an email!

See you next year!