*Review* ThreeZero – The Walking Dead – Michonne’s Pets

Intro:

The toy collector’s mind can be a funny place.

I occasionally find myself asking why something that, to most people, only a kid would be very interested in, is something I so enthusiastically embrace.  Toys were always a huge influence on me, along with cartoons, video games and comic books. These things really shaped my childhood and adult life more than my folks probably imagined they would. 

With those “hobbies” entrenched so deeply into my psyche, I’ll occasionally find myself in the crosshairs of a product that pulls so fully from my inner geek-dom.. that I’m completely powerless to resist.

That’s where I’m at in the case of ThreeZero’s new The Walking Dead license. Not only does this new toy line pull from all the kinds of stuff I busy myself fiddling with, it pulls from the best!

 AMC’s The Walking Dead is one of the best shows on television. The Walking Dead comic series is one of the most engrossing out there (and also far darker than anything AMC’s TV version has ever shown). The Walking Dead video game is absolutely fantastic story telling… and then there’s ThreeZero. Continue reading

*Review* 3A Real Steel Noisy Boy

INTRO

There’s been few collectibles that I’ve reviewed where I’ve found myself so conflicted as I have with 3A’s Real Steel series.

On one hand, you have the film from which the toys are based. Certainly, far from the worse film ever made.. but just as far, if not further from being anything I’d consider a classic. There’s not a lot of reason to get excited when someone points at a generic box and says, “Hey, that box is full of Real Steel swag! I can’t wait to see what’s inside”, said nobody ever.

On the other hand, you have 3A who have a knack for deftly tackling technically and visually challenging figures.  It’s something they do so well, they could probably make action figures pulled from Battleship Earth and people would still be hard pressed to resist picking up a figure of Jon Travolta on account of his. “amazingly realistic alien goatee and forehead weathering!”

And that’s just the thing. There’s a lot of reasons for someone to be interested in these guys. I know some of you out there really enjoyed the film and have been picking up the figures because the franchise and the characters are something you really care about. Just like I know some of you grabbed them because they’re really cool looking robots and you can’t resist a cool looking robot. I’m sure some of you even picked them up because you’d blindly buy anything 3A puts out, banking on quality. Those and all of the ones in-between are all perfect reasons I’d say, to consider adding some Real Steel goodness to your collection. For me, I take them for what they are, great looking and impressive toys.

The final bot (that I know of) from 3A’s run with the Dreamworks franchise is this big purple guy in front of me, the ever-so-glossy, samurai-esque, Noisy  Boy..

and he’s puuurty. Continue reading

*Review* 3A WWR EMGY Dropcloth 1.5

INTRO

ThreeA, to me, has always been about robots. Even now, with all their Tomorrow Kings, Tommy Mission, Zombs and pointy chested, long legged vixens, big ol’ rusty robots are the first thing that pops into my head whenever the toy company comes up. It was in fact a random image of a WWRp Dirty Deeds Bertie that first caught my attention and led me, cash clinched in hand, to ThreeA’s doorstep. A few purchases under my belt later, still wide-eyed and bushy tailed as one tends to be when their toe is first dipped into ThreeA waters, I set out with the seemingly obtainable goal to get one of each kind of bot in my collection. At first, I was keeping to the smaller, more obtainable bots thinking the larger bot were just too expensive for someone like me who planned to only be a casual collector with a tidy, reasonable collection. Ha! If I only knew then what I know now.

A month or so into my earnest collecting, I accidentally purchased a incredibly well priced, WWR Dropcloth Slaughterhouse. At the time, I didn’t have a solid understanding of the various labels 3A tossed on their various lines, so the lack of the letter “p” generally tagged on the end of the “WWR”, escaped my notice. I foolishly believed it to be another 1/12th bot given the reasonable cost.

Foolishly or not, when the dual hatchet wielding, 1/6 bot arrived on my doorstep, I was thrilled. While a WWRp Bertie reeled me in, it was definitely a WWR Droppie that truly sunk it’s hooks in. Dropcloths were and still are my favorite robots from ThreeA’s arsenal of cool toys. They’re just so pose-able and fun to play around with. Also, their reasonable scale makes them easy to collect and display with a variety of other sized figures. I’ve rotated out, bought and sold quite a bit of my collection over the years for one reason or another, but I have one bot that is securely locked into my “if there was a house fire, grab that” mental category, the WWR EMGY Dropcloth.

In my opinion, he’s simply the coolest looking bot I own, standing front and center on my shelf.

The EMGY colorway is understandably popular. In many cases, it’s rarity seems to be the driving point. But for me, it’s the stark use of  rusty yellow paired with dark black, silver and most importantly, red. Since the first EMGY WWRp bertie (speaking of rare), the EGMY color-way has gone through various changes. Newer bots, like Caesar and particularly Armstrong skipped the red accents altogether. It might seem like such a small thing, but in my opinion, it’s absence caused the newer bots to come out looking a lot less exciting than the original. Even the EMGY grunt, which I think is just a sick figure to have, lacks basically any other color accents at all, leaving him with a color scheme an interior designer might refer to as, “the dirty banana”.

When ThreeA teased us with the first Dropcloth follow up back at SDCC 2012, the Dropcloth 1.5, I was pretty excited.  When it was announced that the EMGY color-way would be among the first available, I was even more excited. Once I saw that the paint app would be a return to EMGY glory days (ie: reds, blacks and silvers) I may have fist pumped the air, shouted, “YEAH BABY!” and held that pose for moment, freeze frame style, in true 80’s tradition.

ThreeA once again made the EMGY drop a random “rare” drop, despite it’s popularity. On the plus side, it was a rare drop seemingly far more obtainable than any other I’ve experienced. In fact, the first time I logged onto bambaland during the sale (which featured Peaceday as the regular drop) I saw EGMY up and purchased him with little fuss. Almost every other time I checked the site, he was still there. I like to think that whoever wanted him at the time had a pretty good opportunity to snag him.

With my personal EMGY history deets out of the way, I am thrilled to finally have EMGY 1.5 in my hands. Keep reading to see how well I think  he stacks up to the OG.

Here we go..
Continue reading

*Review* 3A’s Halo Commander Carter

INTRO

Halo.

You’ve spent a stupid amount of hours playing it.. your friends have kicked your butt countless times in it.. your girlfriend/boyfriend/husband/wife/mother/father have rolled their eyes while you spent long evenings shooting at things in it.. even your weird red-headed neighbor has probably heard of it. I guarantee their somehow even weirder kids have. I’d say, it’s pretty safe to assume that if you or someone you know has picked up a video game controller in the last decade, you’ve played or at the very least heard of the epic video game series, Halo.

It started with Halo: Combat Evolved way back in 2001 (am I alone in thinking that wasn’t that long ago? Also, where did these crow’s feet come from?) by the very talented game devs, Bungie. Since then, the Halo franchise has become a multi-billion (with a “b”) dollar juggernaut for Microsoft Studios.

I have really fond memories of playing Halo: Combat Evolved on my ugly tan desktop with its massive CRT and beefy BFG Video card. At the time, I didn’t care much for single player games, but I was a multiplayer fiend and that’s what really hooked me! Since then, I’ve picked up each and every Halo game that slips down the chute, despite opinions of fluctuating creativity and quality. Microsoft has a knack for timing Halo releases via some intergalactic series of happenstance, which somehow seems to coincide with the exact moment I start to feel a depressing lull in my gaming world. I take comfort in two things when it comes to Halo games. I know that they’ll always be pretty to look at, and I know that, regardless of how the single player story turns out, I’ll be darn sure to wring my money’s worth out of the multiplayer. Continue reading